Content Area: Health and Physical Education

 

Index: 2.5A Grade 4 CPI 3

 

Standard: 2.5 - Motor Skills

 

Strand: A -   Movement Skills 

 

Cumulative Progress Indicator: 3 -  The student will demonstrate weight transfer, balance, coordination, and agility while employing various movement skills.

 

Grade: 4

 

Sample Activities:

 

·        KEEP 'EM MOVING - This game is patterned after the popular video game “Super Mario Brothers.” Divide the class into groups of six to eight. Select two students from each group to be the dodgers while the rest of the group lines up opposite each other creating a seven to ten foot passage for the dodgers. The players on-line roll a ball back and forth across the passage, trying not to hit the dodgers as they move through the passage. One dodger starts at each end of the pathway. The dodgers simultaneously attempt to navigate the path without being hit by a ball. For each successful crossing, the team is awarded points. At the end of a pre-determined time period, rotate the players.

 

      Variation: Vary the locomotor movement performed by the dodgers (e.g., walking, jogging, skipping). Have the dodgers dribble a ball while dodging.


Variation: Change the size of the ball or the passing pattern (crisscross vs. straight). Have the sideline players use their feet instead of their hands to pass the ball.

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New Jersey Core Curriculum Content Standards (NJCCCS)

CD-ROM (Version 1.0)

 

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