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Standard 4:Mathematics
STANDARD 4.1 (NUMBER AND NUMERICAL OPERATIONS) ALL STUDENTS WILL DEVELOP NUMBER SENSE AND WILL PERFORM STANDARD NUMERICAL OPERATIONS AND ESTIMATIONS ON ALL TYPES OF NUMBERS IN A VARIETY OF WAYS.
Descriptive Statement: Numbers and arithmetic operations are what most of the general public think about when they think of mathematics; and, even though other areas like geometry, algebra, and data analysis have become increasingly important in recent years, numbers and operations remain at the heart of mathematical teaching and learning. Facility with numbers, the ability to choose the appropriate types of numbers and the appropriate operations for a given situation, and the ability to perform those operations as well as to estimate their results, are all skills that are essential for modern day life.
Number Sense. Number sense is an intuitive feel for numbers and a common sense approach to using them. It is a comfort with what numbers represent that comes from investigating their characteristics and using them in diverse situations. It involves an understanding of how different types of numbers, such as fractions and decimals, are related to each other, and how each can best be used to describe a particular situation. It subsumes the more traditional category of school mathematics curriculum called numeration and thus includes the important concepts of place value, number base, magnitude, and approximation and estimation.
Numerical Operations. Numerical operations are an essential part of the mathematics curriculum, especially in the elementary grades. Students must be able to select and apply various computational methods, including mental math, pencil-and-paper techniques, and the use of calculators. Students must understand how to add, subtract, multiply, and divide whole numbers, fractions, decimals, and other kinds of numbers. With the availability of calculators that perform these operations quickly and accurately, the instructional emphasis now is on understanding the meanings and uses of these operations, and on estimation and mental skills, rather than solely on the development of paper-and-pencil proficiency.
Estimation. Estimation is a process that is used constantly by mathematically capable adults, and one that can be easily mastered by children. It involves an educated guess about a quantity or an intelligent prediction of the outcome of a computation. The growing use of calculators makes it more important than ever that students know when a computed answer is reasonable; the best way to make that determination is through the use of strong estimation skills. Equally important is an awareness of the many situations in which an approximate answer is as good as, or even preferable to, an exact one. Students can learn to make these judgments and use mathematics more powerfully as a result.
Number and operation skills continue to be a critical piece of the school mathematics curriculum and, indeed, a very important part of mathematics. But, there is perhaps a greater need for us to rethink our approach here than to do so for any other curriculum component. An enlightened mathematics program for today’s children will empower them to use all of today’s tools rather than require them to meet yesterday’s expectations.
Cumulative Progress Indicators
By the end of Grade 2, students will:
A. Number Sense · Whole numbers through hundreds · Ordinals · Proper fractions (denominators of 2, 3, 4, 8, 10) 2. Demonstrate an understanding of whole number place value concepts. 3. Understand that numbers have a variety of uses. 4. Count and perform simple computations with coins. · Amounts up to $1.00 (using cents notation) 5. Compare and order whole numbers.
B. Numerical Operations · Joining, separating, and comparing 2. Explore the meanings of multiplication and division by modeling and discussing problems. 4. Construct, use, and explain procedures for performing addition and subtraction calculations with: 5. Use efficient and accurate pencil-and-paper procedures for computation with whole numbers. · Addition of 2-digit numbers · Subtraction of 2-digit numbers 7. Check the reasonableness of results of computations. 8. Understand and use the inverse relationship between addition and subtraction.
C. Estimation
Building upon knowledge and skills gained in preceding grades, by the end of Grade 3, students will:
A. Number Sense 1. Use real-life experiences, physical materials, and technology to construct meanings for numbers (unless otherwise noted, all indicators for grade 3 pertain to these sets of numbers as well). · Whole numbers through hundred thousands · Commonly used fractions (denominators of 2, 3, 4, 5, 6, 8, 10) as part of a whole, as a subset of a set, and as a location on a number line 2. Demonstrate an understanding of whole number place value concepts. 3. Identify whether any whole number is odd or even. 4. Explore the extension of the place value system to decimals through hundredths. 5. Understand the various uses of numbers. · Counting, measuring, labeling (e.g., numbers on baseball uniforms)
B. Numerical Operations · Addition and subtraction: joining, separating, comparing · Multiplication: repeated addition, area/array · Division: repeated subtraction, sharing 2. Develop proficiency with basic multiplication and division number facts using a variety of fact strategies (such as “skip counting” and “repeated subtraction”). 3. Construct, use, and explain procedures for performing whole number calculations with: · Pencil-and-paper · Mental math · Calculator 4. Use efficient and accurate pencil-and-paper procedures for computation with whole numbers. · Addition of 3-digit numbers · Subtraction of 3-digit numbers · Multiplication of 2-digit numbers by 1-digit numbers 5. Count and perform simple computations with money. · Cents notation (¢) 6. Select pencil-and-paper, mental math, or a calculator as the appropriate computational method in a given situation depending on the context and numbers. 7. Check the reasonableness of results of computations.
C. Estimation 1. Judge without counting whether a set of objects has less than, more than, or the same number of objects as a reference set. 4. Use estimation to determine whether the result of a computation (either by calculator or by hand) is reasonable.
Building upon knowledge and skills gained in preceding grades, by the end of Grade 4, students will:
A. Number Sense 1. Use real-life experiences, physical materials, and technology to construct meanings for numbers (unless otherwise noted, all indicators for grade 4 pertain to these sets of numbers as well). · Whole numbers through millions 2. Demonstrate an understanding of place value concepts. 3. Demonstrate a sense of the relative magnitudes of numbers. 4. Understand the various uses of numbers. 6. Compare and order numbers. 7. Explore settings that give rise to negative numbers. · Temperatures below 0o, debts · Extension of the number line
B. Numerical Operations · Addition and subtraction: joining, separating, comparing · Multiplication: repeated addition, area/array · Division: repeated subtraction, sharing 2. Develop proficiency with basic multiplication and division number facts using a variety of fact strategies (such as “skip counting” and “repeated subtraction”) and then commit them to memory. 3. Construct, use, and explain procedures for performing whole number calculations and with: 4. Use efficient and accurate pencil-and-paper procedures for computation with whole numbers. · Addition of 3-digit numbers · Subtraction of 3-digit numbers · Multiplication of 2-digit numbers · Division of 3-digit numbers by 1-digit numbers 5. Construct and use procedures for performing decimal addition and subtraction. 6. Count and perform simple computations with money. · Standard dollars and cents notation 7. Select pencil-and-paper, mental math, or a calculator as the appropriate computational method in a given situation depending on the context and numbers. 8. Check the reasonableness of results of computations. 9. Use concrete models to explore addition and subtraction with fractions.
C. Estimation 3. Recognize when an estimate is appropriate, and understand the usefulness of an estimate as distinct from an exact answer.
Building upon knowledge and skills gained in preceding grades, by the end of Grade 5, students will:
A. Number Sense 2. Recognize the decimal nature of United States currency and compute with money. 3. Demonstrate a sense of the relative magnitudes of numbers. 4. Use whole numbers, fractions, and decimals to represent equivalent forms of the same number. 5. Develop and apply number theory concepts in problem solving situations. 6. Compare and order numbers.
B. Numerical Operations 1. Recognize the appropriate use of each arithmetic operation in problem situations. 3. Use an efficient and accurate pencil-and-paper procedure for division of a 3-digit number by a 2-digit number. 4. Select pencil-and-paper, mental math, or a calculator as the appropriate computational method in a given situation depending on the context and numbers.5. Check the reasonableness of results of computations. 6. Understand and use the various relationships among operations and properties of operations.
C. Estimation 1. Use a variety of estimation strategies for both number and computation. 2. Recognize when an estimate is appropriate, and understand the usefulness of an estimate as distinct from an exact answer. 3. Determine the reasonableness of an answer by estimating the result of operations. 4. Determine whether a given estimate is an overestimate or an underestimate.
Building upon knowledge and skills gained in preceding grades, by the end of Grade 6, students will:
A. Number Sense 2. Recognize the decimal nature of United States currency and compute with money. 3. Demonstrate a sense of the relative magnitudes of numbers. 4. Explore the use of ratios and proportions in a variety of situations. 5. Understand and use whole-number percents between 1 and 100 in a variety of situations. 6. Use whole numbers, fractions, and decimals to represent equivalent forms of the same number. 7. Develop and apply number theory concepts in problem solving situations. · Common multiples, common factors
B. Numerical Operations 1. Recognize the appropriate use of each arithmetic operation in problem situations. 2. Construct, use, and explain procedures for performing calculations with fractions and decimals with: 3. Use an efficient and accurate pencil-and-paper procedure for division of a 3-digit number by a 2-digit number. 4. Select pencil-and-paper, mental math, or a calculator as the appropriate computational method in a given situation depending on the context and numbers. 5. Find squares and cubes of whole numbers. 6. Check the reasonableness of results of computations. 7. Understand and use the various relationships among operations and properties of operations. 8. Understand and apply the standard algebraic order of operations for the four basic operations, including appropriate use of parentheses.
C. Estimation 1. Use a variety of strategies for estimating both quantities and the results of computations. 3. Determine the reasonableness of an answer by estimating the result of operations. 4. Determine whether a given estimate is an overestimate or an underestimate.
Building upon knowledge and skills gained in preceding grades, by the end of Grade 7, students will:
A. Number Sense 1. Extend understanding of the number system by constructing meanings for the following (unless otherwise noted, all indicators for grade 7 pertain to these sets of numbers as well): · Rational numbers · Percents · Whole numbers with exponents 2. Demonstrate a sense of the relative magnitudes of numbers. 4. Compare and order numbers of all named types. 5. Use whole numbers, fractions, decimals, and percents to represent equivalent forms of the same number. 6. Understand that all fractions can be represented as repeating or terminating decimals.
B. Numerical Operations 2. Use exponentiation to find whole number powers of numbers.
C. Estimation
Building upon knowledge and skills gained in preceding grades, by the end of Grade 8, students will:
A. Number Sense · Percents · Roots · Numbers represented in scientific notation 2. Demonstrate a sense of the relative magnitudes of numbers. 4. Compare and order numbers of all named types. 5. Use whole numbers, fractions, decimals, and percents to represent equivalent forms of the same number. 7. Construct meanings for common irrational numbers, such as p (pi) and the square root of 2.
B. Numerical Operations 2. Use exponentiation to find whole number powers of numbers. 3. Find square and cube roots of numbers and understand the inverse nature of powers and roots. 4. Solve problems involving proportions and percents.
C. Estimation 1. Estimate square and cube roots of numbers. 3. Recognize the limitations of estimation and assess the amount of error resulting from estimation.
Building upon knowledge and skills gained in preceding grades, by the end of Grade 12, students will:
A. Number Sense 1. Extend understanding of the number system to all real numbers. 2. Compare and order rational and irrational numbers. 3. Develop conjectures and informal proofs of properties of number systems and sets of numbers.
B. Numerical Operations 1. Extend understanding and use of operations to real numbers and algebraic procedures. 2. Develop, apply, and explain methods for solving problems involving rational and negative exponents. 3. Perform operations on matrices.
C. Estimation 1. Recognize the limitations of estimation, assess the amount of error resulting from estimation, and determine whether the error is within acceptable tolerance limits.
STANDARD 4.2 (GEOMETRY AND MEASUREMENT) ALL STUDENTS WILL DEVELOP SPATIAL SENSE AND THE ABILITY TO USE GEOMETRIC PROPERTIES, RELATIONSHIPS, AND MEASUREMENT TO MODEL, DESCRIBE AND ANALYZE PHENOMENA.
Descriptive Statement: Spatial sense is an intuitive feel for shape and space. Geometry and measurement both involve describing the shapes we see all around us in art, nature, and the things we make. Spatial sense, geometric modeling, and measurement can help us to describe and interpret our physical environment and to solve problems.
Geometric Properties. This includes identifying, describing and classifying standard geometric objects, describing and comparing properties of geometric objects, making conjectures concerning them, and using reasoning and proof to verify or refute conjectures and theorems. Also included here are such concepts as symmetry, congruence, and similarity.
Transforming Shapes. Analyzing how various transformations affect geometric objects allows students to enhance their spatial sense. This includes combining shapes to form new ones and decomposing complex shapes into simpler ones. It includes the standard geometric transformations of translation (slide), reflection (flip), rotation (turn), and dilation (scaling). It also includes using tessellations and fractals to create geometric patterns.
Coordinate Geometry. Coordinate geometry provides an important connection between geometry and algebra. It facilitates the visualization of algebraic relationships, as well as an analytical understanding of geometry.
Units of Measurement. Measurement helps describe our world using numbers. An understanding of how we attach numbers to real-world phenomena, familiarity with common measurement units (e.g., inches, liters, and miles per hour), and a practical knowledge of measurement tools and techniques are critical for students' understanding of the world around them.
Measuring Geometric Objects. This area focuses on applying the knowledge and understandings of units of measurement in order to actually perform measurement. While students will eventually apply formulas, it is important that they develop and apply strategies that derive from their understanding of the attributes. In addition to measuring objects directly, students apply indirect measurement skills, using, for example, similar triangles and trigonometry.
Students of all ages should realize that geometry and measurement are all around them. Through study of these areas and their applications, they should come to better understand and appreciate the role of mathematics in their lives.
Cumulative Progress Indicators
By the end of Grade 2, students will:
A. Geometric Properties 1. Identify and describe spatial relationships among objects in space and their relative shapes and sizes. · Inside/outside, left/right, above/below, between · Smaller/larger/same size, wider/ narrower, longer/shorter · Congruence (i.e., same size and shape) · 3D figures – cube, rectangular prism, sphere, cone, cylinder, and pyramid · 2D figures – square, rectangle, circle, triangle · Relationships between three- and two-dimensional shapes (i.e., the face of a 3D shape is a 2D shape) 3. Describe, identify and create instances of line symmetry.
B. Transforming Shapes 1. Use simple shapes to make designs, patterns, and pictures. 2. Combine and subdivide simple shapes to make other shapes.
C. Coordinate Geometry 1. Give and follow directions for getting from one point to another on a map or grid.
D. Units of Measurement 1. Directly compare and order objects according to measurable attributes. · Attributes – length, weight, capacity, time, temperature 2. Recognize the need for a uniform unit of measure. · Length – inch, foot, yard, centimeter, meter · Weight – pound, gram, kilogram · Capacity – pint, quart, liter · Time – second, minute, hour, day, week, month, year · Temperature – degrees Celsius, degrees Fahrenheit
E. Measuring Geometric Objects 1. Directly measure the perimeter of simple two-dimensional shapes. 2. Directly measure the area of simple two-dimensional shapes by covering them with squares.
Building upon knowledge and skills gained in preceding grades, by the end of Grade 3, students will:
A. Geometric Properties 1. Identify and describe spatial relationships of two or more objects in space. · Vertex, edge, face, side, angle · 3D figures – cube, rectangular prism, sphere, cone, cylinder, and pyramid · 2D figures – square, rectangle, circle, triangle, pentagon, hexagon, octagon 3. Identify and describe relationships among two-dimensional shapes. 4. Understand and apply concepts involving lines, angles, and circles. · Line, line segment, endpoint 5. Recognize, describe, extend, and create space-filling patterns.
B. Transforming Shapes 1. Describe and use geometric transformations (slide, flip, turn). 2. Investigate the occurrence of geometry in nature and art.
C. Coordinate Geometry 1. Locate and name points in the first quadrant on a coordinate grid.
D. Units of Measurement 2. Select and use appropriate standard units of measure and measurement tools to solve real-life problems. · Length – fractions of an inch (1/4, 1/2), mile, decimeter, kilometer · Area – square inch, square centimeter · Capacity – fluid ounce, cup, gallon, milliliter 3. Incorporate estimation in measurement activities (e.g., estimate before measuring).
E. Measuring Geometric Objects 1. Determine the area of simple two-dimensional shapes on a square grid. 2. Determine the perimeter of simple shapes by measuring all of the sides. 3. Measure and compare the volume of three–dimensional objects using materials such as rice or cubes.
Building upon knowledge and skills gained in preceding grades, by the end of Grade 4, students will:
A. Geometric Properties 1. Identify and describe spatial relationships of two or more objects in space. · Shadows (projections) of everyday objects · Vertex, edge, face, side, angle · 3D figures – cube, rectangular prism, sphere, cone, cylinder, and pyramid · 2D figures – square, rectangle, circle, triangle, quadrilateral, pentagon, hexagon, octagon · Inclusive relationships – squares are rectangles, cubes are rectangular prisms 3. Identify and describe relationships among two-dimensional shapes. 4. Understand and apply concepts involving lines, angles, and circles. · Point, line, line segment, endpoint · Parallel, perpendicular · Angles – acute, right, obtuse · Circles – diameter, radius, center 5. Recognize, describe, extend, and create space-filling patterns.
B. Transforming Shapes 1. Use simple shapes to cover an area (tessellations). 2. Describe and use geometric transformations (slide, flip, turn). 3. Investigate the occurrence of geometry in nature and art.
C. Coordinate Geometry 1. Locate and name points in the first quadrant on a coordinate grid. 2. Use coordinates to give or follow directions from one point to another on a map or grid.
D. Units of Measurement · Length – fractions of an inch (1/8, 1/4, 1/2), mile, decimeter, kilometer · Area – square inch, square centimeter · Volume – cubic inch, cubic centimeter · Capacity – fluid ounce, cup, gallon, milliliter 4. Incorporate estimation in measurement activities (e.g., estimate before measuring). 5. Solve problems involving elapsed time.
E. Measuring Geometric Objects 1. Determine the area of simple two-dimensional shapes on a square grid. 2. Distinguish between perimeter and area and use each appropriately in problem-solving situations. 3. Measure and compare the volume of three–dimensional objects using materials such as rice or cubes.
Building upon knowledge and skills gained in preceding grades, by the end of Grade 5, students will:
A. Geometric Properties 1. Understand and apply concepts involving lines and angles. · Notation for line, ray, angle, line segment · Properties of parallel, perpendicular, and intersecting lines · Sum of the measures of the interior angles of a triangle is 180° 2. Identify, describe, compare, and classify polygons. · Triangles by angles and sides · Quadrilaterals, including squares, rectangles, parallelograms, trapezoids, rhombi · Equilateral, equiangular, regular · All points equidistant from a given point form a circle 4. Understand and apply the concepts of congruence and symmetry (line and rotational).
B. Transforming Shapes 1. Use a translation, a reflection, or a rotation to map one figure onto another congruent figure. 2. Recognize, identify, and describe geometric relationships and properties as they exist in nature, art, and other real-world settings.
C. Coordinate Geometry 1. Create geometric shapes with specified properties in the first quadrant on a coordinate grid.
D. Units of Measurement 1. Select and use appropriate units to measure angles and area. 2. Convert measurement units within a system (e.g., 3 feet = ___ inches). 3. Know approximate equivalents between the standard and metric systems (e.g., one kilometer is approximately 6/10 of a mile). 4. Use measurements and estimates to describe and compare phenomena.
E. Measuring Geometric Objects 1. Use a protractor to measure angles. 2. Develop and apply strategies and formulas for finding perimeter and area. · Square · Rectangle 3. Recognize that rectangles with the same perimeter do not necessarily have the same area and vice versa. 4. Develop informal ways of approximating the measures of familiar objects (e.g., use a grid to approximate the area of the bottom of one’s foot).
Building upon knowledge and skills gained in preceding grades, by the end of Grade 6, students will:
A. Geometric Properties 1. Understand and apply concepts involving lines and angles. · Notation for line, ray, angle, line segment · Properties of parallel, perpendicular, and intersecting lines · Sum of the measures of the interior angles of a triangle is 180° 2. Identify, describe, compare, and classify polygons and circles. · Triangles by angles and sides · Quadrilaterals, including squares, rectangles, parallelograms, trapezoids, rhombi · Polygons by number of sides. · Equilateral, equiangular, regular · All points equidistant from a given point form a circle 4. Understand and apply the concepts of congruence and symmetry (line and rotational). 5. Compare properties of cylinders, prisms, cones, pyramids, and spheres. 6. Identify, describe, and draw the faces or shadows (projections) of three-dimensional geometric objects from different perspectives. 7. Identify a three-dimensional shape with given projections (top, front and side views). 8. Identify a three-dimensional shape with a given net (i.e., a flat pattern that folds into a 3D shape).
B. Transforming Shapes 1. Use a translation, a reflection, or a rotation to map one figure onto another congruent figure.
C. Coordinate Geometry 1. Create geometric shapes with specified properties in the first quadrant on a coordinate grid.
D. Units of Measurement 1. Select and use appropriate units to measure angles, area, surface area, and volume. 2. Use a scale to find a distance on a map or a length on a scale drawing. 3. Convert measurement units within a system (e.g., 3 feet = ___ inches). 4. Know approximate equivalents between the standard and metric systems (e.g., one kilometer is approximately 6/10 of a mile). 5. Use measurements and estimates to describe and compare phenomena.
E. Measuring Geometric Objects 1. Use a protractor to measure angles. 2. Develop and apply strategies and formulas for finding perimeter and area. · Triangle, square, rectangle, parallelogram, and trapezoid · Circumference and area of a circle 3. Develop and apply strategies and formulas for finding the surface area and volume of rectangular prisms and cylinders. 4. Recognize that shapes with the same perimeter do not necessarily have the same area and vice versa. 5. Develop informal ways of approximating the measures of familiar objects (e.g., use a grid to approximate the area of the bottom of one’s foot).
Building upon knowledge and skills gained in preceding grades, by the end of Grade 7, students will:
A. Geometric Properties 1. Understand and apply properties of polygons. · Quadrilaterals, including squares, rectangles, parallelograms, trapezoids, rhombi 2. Understand and apply the concept of similarity. · Using proportions to find missing measures 3. Use logic and reasoning to make and support conjectures about geometric objects.
B. Transforming Shapes 1. Understand and apply transformations. · Finding the image, given the pre-image, and vice-versa · Sequence of transformations needed to map one figure onto another · Reflections, rotations, and translations result in images congruent to the pre-image · Dilations (stretching/shrinking) result in images similar to the pre-image
C. Coordinate Geometry 1. Use coordinates in four quadrants to represent geometric concepts. 2. Use a coordinate grid to model and quantify transformations (e.g., translate right 4 units).
D. Units of Measurement 3. Recognize that all measurements of continuous quantities are approximations.
E. Measuring Geometric Objects 1. Develop and apply strategies for finding perimeter and area. · Geometric figures made by combining triangles, rectangles and circles or parts of circles · Estimation of area using grids of various sizes 2. Recognize that the volume of a pyramid or cone is one-third of the volume of the prism or cylinder with the same base and height (e.g., use rice to compare volumes of figures with same base and height).
Building upon knowledge and skills gained in preceding grades, by the end of Grade 8, students will:
A. Geometric Properties 1. Understand and apply concepts involving lines, angles, and planes. · Complementary and supplementary angles · Bisectors and perpendicular bisectors · Parallel, perpendicular, and intersecting planes · Intersection of plane with cube, cylinder, cone, and sphere 2. Understand and apply the Pythagorean theorem. 3. Understand and apply properties of polygons. · Quadrilaterals, including squares, rectangles, parallelograms, trapezoids, rhombi · Regular polygons · Sum of measures of interior angles of a polygon · Which polygons can be used alone to generate a tessellation and why 4. Understand and apply the concept of similarity. · Using proportions to find missing measures · Scale drawings · Models of 3D objects 5. Use logic and reasoning to make and support conjectures about geometric objects.
B. Transforming Shapes 1. Understand and apply transformations. · Finding the image, given the pre-image, and vice-versa · Sequence of transformations needed to map one figure onto another · Reflections, rotations, and translations result in images congruent to the pre-image · Dilations (stretching/shrinking) result in images similar to the pre-image 2. Use iterative procedures to generate geometric patterns. · Fractals (e.g., the Koch Snowflake) · Construction of initial stages · Patterns in successive stages (e.g., number of triangles in each stage of Sierpinski’s Triangle)
C. Coordinate Geometry 1. Use coordinates in four quadrants to represent geometric concepts. 2. Use a coordinate grid to model and quantify transformations (e.g., translate right 4 units).
D. Units of Measurement 1. Solve problems requiring calculations that involve different units of measurement within a measurement system (e.g., 4’3” plus 7’10” equals 12’1”). 3. Recognize that the degree of precision needed in calculations depends on how the results will be used and the instruments used to generate the measurements. 5. Recognize that all measurements of continuous quantities are approximations. 6. Solve problems that involve compound measurement units, such as speed (miles per hour), air pressure (pounds per square inch), and population densi(persons per square mile).
E. Measuring Geometric Objects 1. Develop and apply strategies for finding perimeter and area. · Geometric figures made by combining triangles, rectangles and circles or parts of circles · Estimation of area using grids of various sizes · Impact of a dilation on the perimeter and area of a 2-dimensional figure 2. Recognize that the volume of a pyramid or cone is one-third of the volume of the prism or cylinder with the same base and height (e.g., use rice to compare volumes of figures with same base and height). · Volume - prism, cone, pyramid · Surface area - prism (triangular or rectangular base), pyramid (triangular or rectangular base) · Impact of a dilation on the surface area and volume of a three-dimensional figure 4. Use formulas to find the volume and surface area of a sphere.
Building upon knowledge and skills gained in preceding grades, by the end of Grade 12, students will:
A. Geometric Properties 3. Apply the properties of geometric shapes. · Parallel lines – transversal, alternate interior angles, corresponding angles b. Segment joining midpoints of two sides is parallel to and half the length of the third side · Minimal conditions for a shape to be a special quadrilateral · Circles – arcs, central and inscribed angles, chords, tangents 4. Use reasoning and some form of proof to verify or refute conjectures and theorems. · Verification or refutation of proposed proofs · Simple proofs involving congruent triangles · Counterexamples to incorrect conjectures
B. Transforming Shapes 3. Determine whether two or more given shapes can be used to generate a tessellation. 4. Generate and analyze iterative geometric patterns. · Fractals (e.g., Sierpinski’s Triangle) · Patterns in areas and perimeters of self-similar figures · Outcome of extending iterative process indefinitely
C. Coordinate Geometry 1. Use coordinate geometry to represent and verify properties of lines. · Midpoint and slope of a line segment · Finding the intersection of two lines · Lines with the same slope are parallel · Lines that are perpendicular have slopes whose product is –1 2. Show position and represent motion in the coordinate plane using vectors. · Addition and subtraction of vectors
D. Units of Measurement 1. Understand and use the concept of significant digits. · Degree of accuracy of a given measurement tool
E. Measuring Geometric Objects 1. Use techniques of indirect measurement to represent and solve problems. · Right triangle trigonometry (sine, cosine, tangent) · Approximation of area using grids of different sizes · Estimation of area, perimeter, volume, and surface area
STANDARD 4.3 (PATTERNS AND ALGEBRA) ALL STUDENTS WILL REPRESENT AND ANALYZE RELATIONSHIPS AMONG VARIABLE QUANTITIES AND SOLVE PROBLEMS INVOLVING PATTERNS, FUNCTIONS, AND ALGEBRAIC CONCEPTS AND PROCESSES.
Descriptive Statement: Algebra is a symbolic language used to express mathematical relationships. Students need to understand how quantities are related to one another, and how algebra can be used to concisely express and analyze those relationships. Modern technology provides tools for supplementing the traditional focus on algebraic procedures, such as solving equations, with a more visual perspective, with graphs of equations displayed on a screen. Students can then focus on understanding the relationship between the equation and the graph, and on what the graph represents in a real-life situation.
Patterns. Algebra provides the language through which we communicate the patterns in mathematics. From the earliest age, students should be encouraged to investigate the patterns that they find in numbers, shapes, and expressions, and, by doing so, to make mathematical discoveries. They should have opportunities to analyze, extend, and create a variety of patterns and to use pattern-based thinking to understand and represent mathematical and other real-world phenomena.
Functions and Relationships. The function concept is one of the most fundamental unifying ideas of modern mathematics. Students begin their study of functions in the primary grades, as they observe and study patterns. As students grow and their ability to abstract matures, students form rules, display information in a table or chart, and write equations which express the relationships they have observed. In high school, they use the more formal language of algebra to describe these relationships.
Modeling. Algebra is used to model real situations and answer questions about them. This use of algebra requires the ability to represent data in tables, pictures, graphs, equations or inequalities, and rules. Modeling ranges from writing simple number sentences to help solve story problems in the primary grades to using functions to describe the relationship between two variables, such as the height of a pitched ball over time. Modeling also includes some of the conceptual building blocks of calculus, such as how quantities change over time and what happens in the long run (limits).
Procedures. Techniques for manipulating algebraic expressions – procedures – remain important, especially for students who may continue their study of mathematics in a calculus program. Utilization of algebraic procedures includes understanding and applying properties of numbers and operations, using symbols and variables appropriately, working with expressions, equations, and inequalities, and solving equations and inequalities.
Algebra is a gatekeeper for the future study of mathematics, science, the social sciences, business, and a host of other areas. In the past, algebra has served as a filter, screening people out of these opportunities. For New Jersey to be part of the global society, it is important that algebra play a major role in a mathematics program that opens the gates for all students.
Cumulative Progress Indicators
By the end of Grade 2, students will:
A. Patterns 1. Recognize, describe, extend, and create patterns. · Using concrete materials (manipulatives), pictures, rhythms, & whole numbers · Descriptions using words and symbols (e.g., “add two” or “+ 2”)
B. Functions and Relationships 1. Use concrete and pictorial models of function machines to explore the basic concept of a function.
C. Modeling 1. Recognize and describe changes over time (e.g., temperature, height). 2. Construct and solve simple open sentences involving addition or subtraction. · Result unknown (e.g., 6 – 2 = __ or n = 3 + 5) · Part unknown (e.g., 3 + ÿ = 8)
D. Procedures 1. Understand and apply (but don’t name) the following properties of addition: · Commutative (e.g., 5 + 3 = 3 + 5) · Zero as the identity element (e.g., 7 + 0 = 7) · Associative (e.g., 7 + 3 + 2 can be found by first adding either 7 + 3 or 3 + 2)
Building upon knowledge and skills gained in preceding grades, by the end of Grade 3, students will:
A. Patterns 1. Recognize, describe, extend, and create patterns. · Descriptions using words and number sentences/expressions
B. Functions and Relationships 1. Use concrete and pictorial models to explore the basic concept of a function. · Input/output tables, T-charts
C. Modeling 1. Recognize and describe change in quantities. · Graphs representing change over time (e.g., temperature, height)
D. Procedures 1. Understand and apply the properties of operations and numbers. · Commutative (e.g., 3 x 7 = 7 x 3) · Identity element for multiplication is 1 (e.g., 1 x 8 = 8) · Any number multiplied by zero is zero
Building upon knowledge and skills gained in preceding grades, by the end of Grade 4, students will:
A. Patterns 1. Recognize, describe, extend, and create patterns. · Sequences that stop or that continue infinitely
B. Functions and Relationships 1. Use concrete and pictorial models to explore the basic concept of a function. · Input/output tables, T-charts · Combining two function machines · Reversing a function machine
C. Modeling 1. Recognize and describe change in quantities.` · Graphs representing change over time (e.g., temperature, height)
D. Procedures 1. Understand, name, and apply the properties of operations and numbers. · Commutative (e.g., 3 x 7 = 7 x 3) · Identity element for multiplication is 1 (e.g., 1 x 8 = 8) · Associative (e.g., 2 x 4 x 25 can be found by first multiplying either 2 x 4 or 4 x 25) · Division by zero is undefined · Any number multiplied by zero is zero. 2. Understand and use the concepts of equals, less than, and greater than in simple number sentences.
Building upon knowledge and skills gained in preceding grades, by the end of Grade 5, students will:
A. Patterns 1. Recognize, describe, extend, and create patterns involving whole numbers. · Descriptions using tables, verbal rules, simple equations, and graphs
B. Functions & Relationships 1. Describe arithmetic operations as functions, including combining operations and reversing them. 2. Graph points satisfying a function from T-charts, from verbal rules, and from simple equations.
C. Modeling 1. Use number sentences to model situations. · Using variables to represent unknown quantities · Using concrete materials, tables, graphs, verbal rules, algebraic expressions/equations
D. Procedures 1. Solve simple linear equations with manipulatives and informally · Whole-number coefficients only, answers also whole numbers · Variables on one side of equation
Building upon knowledge and skills gained in preceding grades, by the end of Grade 6, students will:
A. Patterns 1. Recognize, describe, extend, and create patterns involving whole numbers and rational numbers. · Descriptions using tables, verbal rules, simple equations, and graphs · Formal iterative formulas (e.g., NEXT = NOW * 3)
B. Functions and Relationships
C. Modeling 1. Use patterns, relations, and linear functions to model situations. · Using variables to represent unknown quantities · Using concrete materials, tables, graphs, verbal rules, algebraic expressions/equations/inequalities · Relations between quantities
D. Procedures 1. Solve simple linear equations with manipulatives and informally. · Whole-number coefficients only, answers also whole numbers · Variables on one or both sides of equation 2. Understand and apply the properties of operations and numbers. · Distributive property · The product of a number and its reciprocal is 1 3. Evaluate numerical expressions. 4. Extend understanding and use of inequality.
Building upon knowledge and skills gained in preceding grades, by the end of Grade 7, students will:
A. Patterns · Descriptions using tables, verbal and symbolic rules, graphs, simple equations or expressions · Finite and infinite sequences · Generating sequences by using calculators to repeatedly apply a formula
B. Functions and Relationships 1. Graph functions, and understand and describe their general behavior. · Equations involving two variables
C. Modeling 1. Analyze functional relationships to explain how a change in one quantity can result in a change in another, using pictures, graphs, charts, and equations. 2. Use patterns, relations, symbolic algebra, and linear functions to model situations. · Using manipulatives, tables, graphs, verbal rules, algebraic expressions/equations/inequalities
D. Procedures 1. Use graphing techniques on a number line. · Arithmetic operations represented by vectors (arrows) (e.g., “-3 + 6” is “left 3, right 6”) 2. Solve simple linear equations informally and graphically. · Multi-step, integer coefficients only (although answers may not be integers) · Using paper-and-pencil, calculators, graphing calculators, spreadsheets, and other technology 3. Create, evaluate, and simplify algebraic expressions involving variables. · Order of operations, including appropriate use of parentheses · Substitution of a number for a variable 4. Understand and apply the properties of operations, numbers, equations, and inequalities. · Additive inverse · Multiplicative inverse
Building upon knowledge and skills gained in preceding grades, by the end of Grade 8, students will:
A. Patterns · Descriptions using tables, verbal and symbolic rules, graphs, simple equations or expressions · Finite and infinite sequences · Generating sequences by using calculators to repeatedly apply a formula
B. Functions and Relationships 1. Graph functions, and understand and describe their general behavior. · Equations involving two variables · Rates of change (informal notion of slope) 2. Recognize and describe the difference between linear and exponential growth, using tables, graphs, and equations.
C. Modeling 2. Use patterns, relations, symbolic algebra, and linear functions to model situations.
D. Procedures 1. Use graphing techniques on a number line. · Arithmetic operations represented by vectors (arrows) (e.g., “-3 + 6” is “left 3, right 6”) 2. Solve simple linear equations informally, graphically, and using formal algebraic methods. · Multi-step, integer coefficients only (although answers may not be integers) · Using paper-and-pencil, calculators, graphing calculators, spreadsheets, and other technology 3. Solve simple linear inequalities. 4. Create, evaluate, and simplify algebraic expressions involving variables. · Order of operations, including appropriate use of parentheses · Substitution of a number for a variable 5. Understand and apply the properties of operations, numbers, equations, and inequalities. · Additive inverse · Multiplicative inverse · Addition and multiplication properties of equality · Addition and multiplication properties of inequalities
Building upon knowledge and skills gained in preceding grades, by the end of Grade 12, students will:
A. Patterns 1. Use models and algebraic formulas to represent and analyze sequences and series. · Explicit formulas for nth terms · Sums of finite arithmetic series · Sums of finite and infinite geometric series 2. Develop an informal notion of limit. 3. Use inductive reasoning to form generalizations.
B. Functions and Relationships 1. Understand relations and functions and select, convert flexibly among, and use various representations for them, including equations or inequalities, tables, and graphs. · Estimating roots of equations · Intersecting points as solutions of systems of equations 3. Understand and perform transformations on commonly-used functions. · Translations, reflections, dilations · Effects on linear and quadratic graphs of parameter changes in equations · Using graphing calculators or computers for more complex functions · Symmetry · Increasing/decreasing on an interval
C. Modeling 1. Use functions to model real-world phenomena and solve problems that involve varying quantities. · Direct and inverse variation · Expressions, equations and inequalities · Same function can model variety of phenomena · Growth/decay and change in the natural world · Applications in mathematics, biology, and economics (including compound interest) 2. Analyze and describe how a change in an independent variable leads to change in a dependent one. 3. Convert recursive formulas to linear or exponential functions (e.g., Tower of Hanoi and doubling).
D. Procedures 1. Evaluate and simplify expressions. · Add and subtract polynomials · Multiply a polynomial by a monomial or binomial · Divide a polynomial by a monomial 2. Select and use appropriate methods to solve equations and inequalities. · Linear equations – algebraically · Quadratic equations – factoring (when the coefficient of x2 is 1) and using the quadratic formula · All types of equations using graphing, computer, and graphing calculator techniques 3. Judge the meaning, utility, and reasonableness of the results of symbol manipulations, including those carried out by technology.
STANDARD 4.4 (DATA ANALYSIS, PROBABILITY, AND DISCRETE MATHEMATICS) ALL STUDENTS WILL DEVELOP AN UNDERSTANDING OF THE CONCEPTS AND TECHNIQUES OF DATA ANALYSIS, PROBABILITY, AND DISCRETE MATHEMATICS, AND WILL USE THEM TO MODEL SITUATIONS, SOLVE PROBLEMS, AND ANALYZE AND DRAW APPROPRIATE INFERENCES FROM DATA.
Descriptive Statement: Data analysis, probability, and discrete mathematics are important interrelated areas of applied mathematics. Each provides students with powerful mathematical perspectives on everyday phenomena and with important examples of how mathematics is used in the modern world. Two important areas of discrete mathematics are addressed in this standard; a third area, iteration and recursion, is addressed in Standard 4.3 (Patterns and Algebra).
Data Analysis (or Statistics). In today’s information-based world, students need to be able to read, understand, and interpret data in order to make informed decisions. In the early grades, students should be involved in collecting and organizing data, and in presenting it using tables, charts, and graphs. As they progress, they should gather data using sampling, and should increasingly be expected to analyze and make inferences from data, as well as to analyze data and inferences made by others.
Probability. Students need to understand the fundamental concepts of probability so that they can interpret weather forecasts, avoid unfair games of chance, and make informed decisions about medical treatments whose success rate is provided in terms of percentages. They should regularly be engaged in predicting and determining probabilities, often based on experiments (like flipping a coin 100 times), but eventually based on theoretical discussions of probability that make use of systematic counting strategies. High school students should use probability models and solve problems involving compound events and sampling.
Discrete Mathematics—Systematic Listing and Counting. Development of strategies for listing and counting can progress through all grade levels, with middle and high school students using the strategies to solve problems in probability. Primary students, for example, might find all outfits that can be worn using two coats and three hats; middle school students might systematically list and count the number of routes from one site on a map to another; and high school students might determine the number of three-person delegations that can be selected from their class to visit the mayor.
Discrete Mathematics—Vertex-Edge Graphs and Algorithms. Vertex-edge graphs, consisting of dots (vertices) and lines joining them (edges), can be used to represent and solve problems based on real-world situations. Students should learn to follow and devise lists of instructions, called “algorithms,” and use algorithmic thinking to find the best solution to problems like those involving vertex-edge graphs, but also to solve other problems.
These topics provide students with insight into how mathematics is used by decision-makers in our society, and with important tools for modeling a variety of real-world situations. Students will better understand and interpret the vast amounts of quantitative data that they are exposed to daily, and they will be able to judge the validity of data-supported arguments.
Cumulative Progress Indicators
By the end of Grade 2, students will:
A. Data Analysis 1. Collect, generate, record, and organize data in response to questions, claims, or curiosity. · Data collected from students’ everyday experiences · Data generated from chance devices, such as spinners and dice 2. Read, interpret, construct, and analyze displays of data. · Pictures, tally chart, pictograph, bar graph, Venn diagram · Smallest to largest, most frequent (mode)
B. Probability 1. Use chance devices like spinners and dice to explore concepts of probability. · More likely, less likely, equally likely 2. Provide probability of specific outcomes.
C. Discrete Mathematics—Systematic Listing and Counting 1. Sort and classify objects according to attributes.
D. Discrete Mathematics—Vertex-Edge Graphs and Algorithms 1. Follow simple sets of directions (e.g., from one location to another, or from a recipe). 2. Color simple maps with a small number of colors. 4. Explore concrete models of vertex-edge graphs (e.g. vertices as “islands” and edges as “bridges”). · Paths from one vertex to another
Building upon knowledge and skills gained in preceding grades, by the end of Grade 3, students will:
A. Data Analysis 1. Collect, generate, organize, and display data in response to questions, claims, or curiosity. · Data collected from the classroom environment · Pictograph, bar graph, table
B. Probability · Likely, unlikely, certain, impossible · More likely, less likely, equally likely · What students think will happen (intuitive) · Collect data and use that data to predict the probability (experimental)
C. Discrete Mathematics—Systematic Listing and Counting 1. Represent and classify data according to attributes, such as shape or color, and relationships. · Numerical and alphabetical order 2. Represent all possibilities for a simple counting situation in an organized way and draw conclusions from this representation.
D. Discrete Mathematics—Vertex-Edge Graphs and Algorithms 1. Follow, devise, and describe practical sets of directions (e.g., to add two 2-digit numbers). 2. Explore vertex-edge graphs · Vertex, edge · Path 3. Find the smallest number of colors needed to color a map.
Building upon knowledge and skills gained in preceding grades, by the end of Grade 4, students will:
A. Data Analysis 1. Collect, generate, organize, and display data in response to questions, claims, or curiosity. · Data collected from the school environment · Pictograph, bar graph, line plot, line graph, table · Average (mean), most frequent (mode), middle term (median)
B. Probability · Likely, unlikely, certain, impossible, improbable, fair, unfair · More likely, less likely, equally likely · Probability of tossing “heads” does not depend on outcomes of previous tosses 2. Determine probabilities of simple events based on equally likely outcomes and express them as fractions. · What students think will happen (intuitive) · Collect data and use that data to predict the probability (experimental) · Analyze all possible outcomes to find the probability (theoretical)
C. Discrete Mathematics—Systematic Listing and Counting 1. Represent and classify data according to attributes, such as shape or color, and relationships. · Numerical and alphabetical order 2. Represent all possibilities for a simple counting situation in an organized way and draw conclusions from this representation. · Organized lists, charts, tree diagrams
D. Discrete Mathematics—Vertex-Edge Graphs and Algorithms 1. Follow, devise, and describe practical sets of directions (e.g., to add two 2-digit numbers). 3. Explore vertex-edge graphs and tree diagrams. · Vertex, edge, neighboring/adjacent, number of neighbors · Path, circuit (i.e., path that ends at its starting point) 4. Find the smallest number of colors needed to color a map or a graph.
Building upon knowledge and skills gained in preceding grades, by the end of Grade 5, students will:
A. Data Analysis 1. Collect, generate, organize, and display data. 2. Read, interpret, select, construct, analyze, generate questions about, and draw inferences from displays of data. · Bar graph, line graph, circle graph, table 3. Respond to questions about data and generate their own questions and hypotheses.
B. Probability 1. Determine probabilities of events. · Event, probability of an event · Probability of certain event is 1 and of impossible event is 0 2. Determine probability using intuitive, experimental, and theoretical methods (e.g., using model of picking items of different colors from a bag). · Given numbers of various types of items in a bag, what is the probability that an item of one type will be picked · Given data obtained experimentally, what is the likely distribution of items in the bag 3. Model situations involving probability using simulations (with spinners, dice) and theoretical models.
C. Discrete Mathematics—Systematic Listing and Counting 1. Solve counting problems and justify that all possibilities have been enumerated without duplication.· Organized lists, charts, tree diagrams, tables
D. Discrete Mathematics—Vertex-Edge Graphs and Algorithms
Building upon knowledge and skills gained in preceding grades, by the end of Grade 6, students will:
A. Data Analysis 1. Collect, generate, organize, and display data. · Bar graph, line graph, circle graph, table, histogram · Calculators and computers used to record and process information
B. Probability 1. Determine probabilities of events. · Event, complementary event, probability of an event · Multiplication rule for probabilities · Probability of certain event is 1 and of impossible event is 0 · Probabilities of event and complementary event add up to 1 · Given data obtained experimentally, what is the likely distribution of items in the bag 5. Recognize and understand the connections among the concepts of independent outcomes, picking at random, and fairness.
C. Discrete Mathematics—Systematic Listing and Counting 1. Solve counting problems and justify that all possibilities have been enumerated without duplication.· Organized lists, charts, tree diagrams, tables 2. Apply the multiplication principle of counting. · Simple situations (e.g., you can make 3 x 4 = 12 outfits using 3 shirts and 4 skirts). · Number of ways a specified number of items can be arranged in order (concept of permutation) · Number of ways of selecting a slate of officers from a class (e.g., if there are 23 students and 3 officers, the number is 23 x 22 x 21)
D. Discrete Mathematics—Vertex-Edge Graphs and Algorithms 2. Analyze vertex-edge graphs and tree diagrams. · Can a picture or a vertex-edge graph be drawn with a single line? (degree of vertex) · Can you get from any vertex to any other vertex? (connectedness) 3. Use vertex-edge graphs to find solutions to practical problems. · Delivery route that stops at specified sites but involves least travel · Shortest route from one site on a map to another
Building upon knowledge and skills gained in preceding grades, by the end of Grade 7, students will:
A. Data Analysis · Type of display most appropriate for given data · Box-and-whisker plot, upper quartile, lower quartile · Calculators and computer used to record and process information 2. Make inferences and formulate and evaluate arguments based on displays and analysis of data.
B. Probability 1. Interpret probabilities as ratios, percents, and decimals. 2. Model situations involving probability with simulations (using spinners, dice, calculators and computers) and theoretical models. · Frequency, relative frequency 3. Estimate probabilities and make predictions based on experimental and theoretical probabilities. 4. Play and analyze probability-based games, and discuss the concepts of fairness and expected value.
C. Discrete Mathematics—Systematic Listing and Counting1. Apply the multiplication principle of counting. 3. Apply techniques of systematic listing, counting, and reasoning in a variety of different contexts.
D. Discrete Mathematics—Vertex-Edge Graphs and Algorithms 1. Use vertex-edge graphs to represent and find solutions to practical problems. · Finding the shortest network connecting specified sites · Finding the shortest route on a map from one site to another · Finding the shortest circuit on a map that makes a tour of specified sites
Building upon knowledge and skills gained in preceding grades, by the end of Grade 8, students will:
A. Data Analysis · Type of display most appropriate for given data · Box-and-whisker plot, upper quartile, lower quartile · Calculators and computer used to record and process information · Finding the median and mean (weighted average) using frequency data. · Effect of additional data on measures of central tendency 2. Make inferences and formulate and evaluate arguments based on displays and analysis of data. 3. Estimate lines of best fit and use them to interpolate within the range of the data. 4. Use surveys and sampling techniques to generate data and draw conclusions about large groups.
B. Probability 1. Interpret probabilities as ratios, percents, and decimals. 2. Determine probabilities of compound events. 3. Explore the probabilities of conditional events (e.g., if there are seven marbles in a bag, three red and four green, what is the probability that two marbles picked from the bag, without replacement, are both red). · Frequency, relative frequency 5. Estimate probabilities and make predictions based on experimental and theoretical probabilities. 6. Play and analyze probability-based games, and discuss the concepts of fairness and expected value.
C. Discrete Mathematics—Systematic Listing and Counting 1. Apply the multiplication principle of counting. · Permutations: ordered situations with replacement (e.g., number of possible license plates) vs. ordered situations without replacement (e.g., number of possible slates of 3 class officers from a 23 student class) · Concept of combinations (e.g., number of possible delegations of 3 out of 23 students) 3. Apply techniques of systematic listing, counting, and reasoning in a variety of different contexts.
D. Discrete Mathematics—Vertex-Edge Graphs and Algorithms 1. Use vertex-edge graphs and algorithmic thinking to represent and find solutions to practical problems. · Finding the shortest network connecting specified sites · Finding a minimal route that includes every street (e.g., for trash pick-up) · Finding the shortest route on a map from one site to another · Finding the shortest circuit on a map that makes a tour of specified sites · Limitations of computers (e.g., the number of routes for a delivery truck visiting n sites is n!, so finding the shortest circuit by examining all circuits would overwhelm the capacity of any computer, now or in the future, even if n is less than 100)
Building upon knowledge and skills gained in preceding grades, by the end of Grade 12, students will:
A. Data Analysis 1. Use surveys and sampling techniques to generate data and draw conclusions about large groups. · Advantages/disadvantages of sample selection methods (e.g., convenience sampling, responses to survey, random sampling) 2. Evaluate the use of data in real-world contexts. · Accuracy and reasonableness of conclusions drawn · Bias in conclusions drawn (e.g., influence of how data is displayed) · Statistical claims based on sampling 3. Design a statistical experiment, conduct the experiment, and interpret and communicate the outcome. 4. Estimate or determine lines of best fit (or curves of best fit if appropriate) with technology, and use them to interpolate within the range of the data. 5. Analyze data using technology, and use statistical terminology to describe conclusions. · Measures of dispersion: variance, standard deviation, outliers
B. Probability 1. Calculate the expected value of a probability-based game, given the probabilities and payoffs of the various outcomes, and determine whether the game is fair. 2. Use concepts and formulas of area to calculate geometric probabilities. 4. Determine probabilities in complex situations. · Dependent and independent events 5. Estimate probabilities and make predictions based on experimental and theoretical probabilities. C. Discrete Mathematics—Systematic Listing and Counting 2. Apply the multiplication rule of counting in complex situations, recognize the difference between situations with replacement and without replacement, and recognize the difference between ordered and unordered counting situations. 3. Justify solutions to counting problems. 4. Recognize and explain relationships involving combinations and Pascal’s Triangle, and apply those methods to situations involving probability.
D. Discrete Mathematics—Vertex-Edge Graphs and Algorithms 1. Use vertex-edge graphs and algorithmic thinking to represent and solve practical problems. · Circuits that include every edge in a graph · Circuits that include every vertex in a graph · Scheduling problems (e.g., when project meetings should be scheduled to avoid conflicts) using graph coloring · Applications to science (e.g., who-eats-whom graphs, genetic trees, molecular structures) 2. Explore strategies for making fair decisions. · Combining individual preferences into a group decision (e.g., determining winner of an election or selection process) · Determining how many Student Council representatives each class (9th, 10th, 11th, and 12th grade) gets when the classes have unequal sizes (apportionment) STANDARD 4.5 (MATHEMATICAL PROCESSES) ALL STUDENTS WILL USE MATHEMATICAL PROCESSES OF PROBLEM SOLVING, COMMUNICATION, CONNECTIONS, REASONING, REPRESENTATIONS, AND TECHNOLOGY TO SOLVE PROBLEMS AND COMMUNICATE MATHEMATICAL IDEAS.
Descriptive Statement: The mathematical processes described here highlight ways of acquiring and using the content knowledge and skills delineated in the first four mathematics standards.
Problem Solving. Problem posing and problem solving involve examining situations that arise in mathematics and other disciplines and in common experiences, describing these situations mathematically, formulating appropriate mathematical questions, and using a variety of strategies to find solutions. Through problem solving, students experience the power and usefulness of mathematics. Problem solving is interwoven throughout the grades to provide a context for learning and applying mathematical ideas.
Communication. Communication of mathematical ideas involves students’ sharing their mathematical understandings in oral and written form with their classmates, teachers, and parents. Such communication helps students clarify and solidify their understanding of mathematics and develop confidence in themselves as mathematics learners. It also enables teachers to better monitor student progress.
Connections. Making connections involves seeing relationships between different topics, and drawing on those relationships in future study. This applies within mathematics, so that students can translate readily between fractions and decimals, or between algebra and geometry; to other content areas, so that students understand how mathematics is used in the sciences, the social sciences, and the arts; and to the everyday world, so that students can connect school mathematics to daily life.
Reasoning. Mathematical reasoning is the critical skill that enables a student to make use of all other mathematical skills. With the development of mathematical reasoning, students recognize that mathematics makes sense and can be understood. They learn how to evaluate situations, select problem-solving strategies, draw logical conclusions, develop and describe solutions, and recognize how those solutions can be applied.
Representations. Representations refers to the use of physical objects, drawings, charts, graphs, and symbols to represent mathematical concepts and problem situations. By using various representations, students will be better able to communicate their thinking and solve problems. Using multiple representations will enrich the problem solver with alternative perspectives on the problem. Historically, people have developed and successfully used manipulatives (concrete representations such as fingers, base ten blocks, geoboards, and algebra tiles) and other representations (such as coordinate systems) to help them understand and develop mathematics.
Technology. Calculators and computers need to be used along with other mathematical tools by students in both instructional and assessment activities. These tools should be used, not to replace mental math and paper-and-pencil computational skills, but to enhance understanding of mathematics and the power to use mathematics. Students should explore both new and familiar concepts with calculators and computers and should also become proficient in using technology as it is used by adults (e.g., for assistance in solving real-world problems).
Cumulative Progress Indicators
At each grade level, with respect to content appropriate for that grade level, students will:
A. Problem Solving 1. Learn mathematics through problem solving, inquiry, and discovery. · Problems with multiple solutions · Problems that can be solved in several ways 4. Pose problems of various types and levels of difficulty. 5. Monitor their progress and reflect on the process of their problem solving activity.
B. Communication 1. Use communication to organize and clarify their mathematical thinking. · Discussion, listening, and questioning 3. Analyze and evaluate the mathematical thinking and strategies of others. 4. Use the language of mathematics to express mathematical ideas precisely.
C. Connections 3. Recognize that mathematics is used in a variety of contexts outside of mathematics. 4. Apply mathematics in practical situations and in other disciplines. 6. Understand how mathematical ideas interconnect and build on one another to produce a coherent whole.
D. Reasoning 1. Recognize that mathematical facts, procedures, and claims must be justified. 2. Use reasoning to support their mathematical conclusions and problem solutions. 3. Select and use various types of reasoning and methods of proof. 4. Rely on reasoning, rather than answer keys, teachers, or peers, to check the correctness of their problem solutions. 5. Make and investigate mathematical conjectures. · Counterexamples as a means of disproving conjectures · Verifying conjectures using informal reasoning or proofs. 6. Evaluate examples of mathematical reasoning and determine whether they are valid.
E. Representations 1. Create and use representations to organize, record, and communicate mathematical ideas. · Concrete representations (e.g., base-ten blocks or algebra tiles) · Pictorial representations (e.g., diagrams, charts, or tables) · Symbolic representations (e.g., a formula) · Graphical representations (e.g., a line graph) 2. Select, apply, and translate among mathematical representations to solve problems. 3. Use representations to model and interpret physical, social, and mathematical phenomena.
F. Technology 1. Use technology to gather, analyze, and communicate mathematical information. 3. Use graphing calculators and computer software to investigate properties of functions and their graphs. 4. Use calculators as problem-solving tools (e.g., to explore patterns, to validate solutions). 5. Use computer software to make and verify conjectures about geometric objects. 6. Use computer-based laboratory technology for mathematical applications in the sciences.
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