**Title
and Author**
The World Series of Mechanisms
High School Level
Technology Education
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Name: Sherry Roses
School: Howell High School
District: Freehold Regional High School
County: Monmouth
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**Objectives** |
**Standard**
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The student will:
- Understand and apply the elements of the problem solving
design loop to design a solution to the challenge assigned.
- Brainstorm and generate multiple solutions to a technological
problem.
- Analyze and compare the solutions presented in order to select
the one that best solves the design brief.
- Construct and test a working model and a prototype of design
solutions using tools and other resources.
- Apply appropriate safety rules when using equipment to solve a
design challenge.
- Record and store all information and data for each technology
learning activity in a paper journal.
- Experiment with various materials in order to understand the
strength of various materials.
- Apply math and science concepts in computing and understanding
the concepts of mechanical advantage, velocity ratio, levers, and
gear ratios.
- Incorporate 4 mechanical elements or simple machines into
their final design solution.
- Recognize the historical significance of mechanisms and
machines.
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| Content Area |
Standard |
Grade |
Strand |
CPI |
| Technological Literacy |
8.2 |
12 |
B |
3,4,5,6 |
Technology
Education
|
|
12 |
A
|
3 |
| Science |
5.4 |
12 |
C
|
1 |
| Language Arts Literacy |
3.1 |
12 |
H |
1,3 |
| Language Arts Literacy |
3.2
|
12
|
A
B
C
|
1,4
4
1 |
| Language Arts Literacy |
3.4 |
12 |
B |
1 |
| Math |
4.1 |
12 |
B
C |
1
1 |
| Math |
4.2 |
5
12 |
D
D |
4
1,2 |
| Math |
4.4 |
12 |
A |
3,5 |
National Standards for Technological Literacy
Standard 1: The Nature of Technology - Students will develop
an understanding of the characteristics and scope of technology.
Standard 6: Technology & Society - Students will develop an
understanding of the role of society in the development and use of
technology.
Standard 9: Design: Students will develop an understanding of
engineering and design.
Standard 10: Design: Students will develop an understanding
of the role of research and development, invention and innovation,
and experimentation in problem solving.
Standard 11: Abilities for a Technological World - Students
will develop the abilities to apply the design process.
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**Goal/Overview/Purpose/Summary**
| Mechanisms and mechanical systems can be found in
many products and devices. Mechanisms help extend human capability
by creating some desired output motion or force. This unit will
introduce mechanical concepts, including basic calculations used
to describe how a system will function. Throughout history, people
have used mechanisms to help solve technological problems.
Mechanisms play an important role in shaping our technological
society. In addition, this unit will reinforce the concepts of the
problem solving design loop. Activities to Achieve the
Objectives:
Please note: Activities highlighted in red are HSPA skills.
- Students will follow a teacher PowerPoint that provides an
introduction to mechanisms.
- The teacher will provide a demonstration on the safe use of
the drill press.
- The student will pass a written safety test on the drill
press with 100% accuracy.
- Students will watch a teacher demonstration on the safe use
of various cutting hand tools including the coping saw and
X-Acto miter box.
- Students will individually design and construct a mechanical
baseball player that can hit a ping-pong ball off a "T" to score
points. The design must incorporate at least three mechanical
elements (lever & crank, wheel & gears, the cam, the screw,
things that transmit tension or compression and things that
transmit intermittent motion).
- Students will brainstorm ideas and develop thumbnail
sketches of at least 4 different alternate solutions to the
design challenge.
- Students will be required to submit an analysis of the 4
designs before choosing a single player to design.
- Students will follow through with their design challenge
utilizing the design loop. Notes will be taken in their journals
as to what modifications were made during the pre-testing.
- The student team will test the solution and record all
points scored during the "World Series of Mechanisms" on a data
sheet. Math skills and a calculator will be utilized to
calculate the batting averages of all players. (HSPA skills.)
- Each student will complete a written self-evaluation form
after completing the "World Series of Mechanisms" Technology
Learning Activity (TLA) full sentence structure and grammar will
be stressed (HSPA).
- Students will organize their paper journals according to the
check sheet provided for 50 points of their first marking period
grade. (A paper and electronic journal must be kept by each
student.)
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**Activity**
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The World Series of Mechanisms - Technology
Learning Activity (TLA) #2
A TLA incorporating simple machines and mechanisms
By Sherry Roses
BACKGROUND:
The World Series is between the American League Champions INFO and
the National League Champions. The team that wins the best of 3
series will be declared the new World Champions of Mechanisms. Each
of you are players in the series, and it will be up to you to
contribute to your team by being the best batter you can be by
designing an effective player.
DESIGN BRIEF:
To design and construct a baseball player that can hit a baseball
(ping pong ball) as far as possible to score points incorporating at
least 3 of the 6 simple machines in your design.
MATERIALS:
Consumable materials that can be used in the construction of your
player
2 - 3.5 oz. plastic bathroom cups
1 - 9/16" steel staple
1 - clothespin-spring loaded type
2 - paper clips (1 large, 1 small)
2 - brass plated paper fasteners
2 - rubber bands of your choice
1 - steel t-pin
6 - skill sticks
3 - tongue depressors
3" weather stripping tape
6" piece of conduit tape
1 - safety pin
1 - pipe cleaner
1 - 12" piece of string
1 - 2" X 2" piece of foam core board
1 - sewing bobbin
1 - piece of your choice from the scrap wood bag
1 - screw
1 - metal spring
1 - piece of masonite 4" X 4"
hot glue
Elmer's white glue
EQUIPMENT:
Not to be used in the construction:
Cool melt glue gun
X-Acto knife and cutting mat
steel ruler
baseball ping pong ball
2 "stadiums" the size of the octagonal work tables
scissors
pliers
drill press
coping saw
DESIGN:
- You will be divided into 2 teams, (American League Champions
and the National League Champions)
- Each student on the team will be responsible for designing and
building one player for his/her team. You may only use the
materials and equipment provided to you. You DO NOT have to use
all the materials.
Note: The class is divided in half no matter what
the size. I have had classes of 20 to 24 and just divided them in
half.
- The bags provided for you to hold your materials may not be
used in construction.
- You will be required to submit 4 thumbnail sketches as well as
1 final, annotated color rough sketch of your player.
- Your player may be colored, but your name and number must be
identified somewhere on the player. Use team colors when decided.
- Each player not utilizing at least 3 simple machines will be
put on the disabled list and not be eligible to play and score for
your team.
- The bat must be made from the materials given to you. It can
be a part of your player or a separate entity.
- The player cannot be moved by hand to swing the bat. You must
use one of the six simple machines to operate your player (i.e. a
lever, pulley etc.)
- Your player's feet (base) must fit in the batters box. Failure
to fit in the batters box will place you on the disabled list and
ineligible to play for your team. The batter's box is 3" X 3". The
player can extend beyond the batter's box provided that no other
parts touch the ground. You may tape your player down at each up
to bat.
- The ball will be hit off of a tee 2" high. If you knock the
tee over during a hit, it will count as a strike. Foul balls will
count as a strike. You cannot be called out on foul balls. Three
strikes and you will be called out.
MAY THE BEST TEAM WIN! The only way to fail is if you fail to
try! |
**Assessment**
(must "match" objectives!; include rubric if
possible)
Assessment of Student Achievement on Objectives
- Each assignment will be weighted and assigned a possible point
value. Students will earn grades based on effort and quality of
assignments completed.
" Annotated color rough sketch = 15 points. Data score sheet = 25
points. Self-evaluation sheet = 10 points.
- Writing assignments will be evaluated on correct sentence
structure, spelling, and content.
- Students earn a class participation grade based on their time
management skills, planning and implementation schedule, and work
ethic as well as their cooperative effort in group activities.
- Students will individually complete a self-evaluation.
- Paper journals will be evaluated on the criteria of
completeness, neatness and organization (50 pts). Student will
record and document the results of each teams solution to TLA #2.
They will also use a calculator to calculate their own and each
player's batting average. (HSPA skills.)
TESTING & ASSESSMENT OF PROJECT
You will be required to score all the innings and games by
recording each player up at bat. This data sheet will be analyzed
and used as the testing section of the design loop. A
self-evaluation will also be completed at the end.
Points will be earned as follows: Infield hit = 1 run, outfield hit
= 2 runs, homerun off the table = 3 runs. The scores counts wherever
the ball first bounces. If you are called out, you will not earn any
points for your team.
- You will be called out if your ball lands in one of the 5
ounce plastic cups placed in the field to represent players.
- Each game will consist of each player hitting the ball at
least once. If there are 3 outs earned after each player bats
once, the game will be over. (The game will be played until 3 outs
are earned.)
- The three game series will be played as follows: Game one will
be played at _________________________ Stadium, Game 2 will be at
________________ Stadium, and Game 3 will be at
______________________Stadium.
Your project grade will be evaluated at through your average (AVG).
.300 or above = 50 points. .200 to .299 average = 42 points. Below
.200 = 35 points. DL = 0 points. You will also be graded on the
following: Thumbnail sketches = 10 points. |
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**Additional Info**
Try to run this activity in conjunction with the actual
World Series in the fall.
You will need to construct 2 playing fields. No two MLB stadiums are
exactly alike. If you conduct an image search on
images.google.com,
you should be able to type in the name of the park and get a top view
fairly quickly. Use an LCD projector to enlarge and trace the stadium
shape including the baselines and pitcher's mound. Keep both parks in
proportion to each other. I use two 6' in diameter round tables. When
you are ready to "play the series", be sure to purchase some 5 ounce
plastic cups. These will serve as players in the outfield. The team in
the field gets to tape down the players into position for that inning. I
only allow the players in the field to move each inning, not each
batter.Another important testing device that must be constructed is
the "T" that hold the baseball (ping pong ball with laces). I use a
piece of foam core board shaped like home plate as the base. From the
local dollar store, I purchased a bag that had a plastic dart gun and
suction cup darts. The rubber darts are perfect if you cut off the top
and invert it into the foam core board. The suction cup faces up and
serves as a great "T".
Another quick tip is to have students number their players according
to the official roster so as not to get anyone player confused with
another. Modify suggested materials for what you have on hand. If you
have time, download and burn a copy of the "Star Spangled Banner" and
"Take Me Out to the Ball Game". Announce the players and their
positions. Encourage teamwork and cooperation within the spirit of
competition. See the baseball coach in your school for a copy of a real
scorecard. Make copies and have student record the results of each
inning. The students will love this highly motivational activity and so
will you.
E-mail any questions to
howellweb@frhsd.com. |
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