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+ or - |
STANDARD
4.5 (MATHEMATICAL PROCESSES) ALL STUDENTS WILL USE MATHEMATICAL
PROCESSES OF PROBLEM SOLVING, COMMUNICATION, CONNECTIONS, REASONING,
REPRESENTATIONS, AND TECHNOLOGY TO SOLVE PROBLEMS AND COMMUNICATE
MATHEMATICAL IDEAS. |
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A.
Problem Solving |
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At each grade
level, with respect to content appropriate for that grade level,
students will: |
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1.
Learn
mathematics through problem solving, inquiry, and discovery. |
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2.
Solve
problems that arise in mathematics and in other contexts (cf. workplace
readiness standard 8.3).
·
Open-ended
problems
·
Non-routine
problems
·
Problems
with multiple solutions
·
Problems
that can be solved in several ways |
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3.
Select and
apply a variety of appropriate problem-solving strategies (e.g., “try a
simpler problem” or “make a diagram”) to solve problems. |
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4.
Pose
problems of various types and levels of difficulty. |
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5.
Monitor
their progress and reflect on the process of their problem solving
activity. |
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B.
Communication |
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At each grade level, with respect to content appropriate for that
grade level, students will: |
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1.
Use
communication to organize and clarify their mathematical thinking.
·
Reading and
writing
·
Discussion,
listening, and questioning |
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2.
Communicate
their mathematical thinking coherently and clearly to peers, teachers,
and others, both orally and in writing. |
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3.
Analyze and
evaluate the mathematical thinking and strategies of others. |
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4.
Use the
language of mathematics to express mathematical ideas precisely. |
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C.
Connections |
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At each grade level, with respect to content appropriate for that
grade level, students will: |
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1.
Recognize
recurring themes across mathematical domains (e.g., patterns in number,
algebra, and geometry). |
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2.
Use
connections among mathematical ideas to explain concepts (e.g., two
linear equations have a unique solution because the lines they represent
intersect at a single point). |
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3.
Recognize
that mathematics is used in a variety of contexts outside of
mathematics. |
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4.
Apply
mathematics in practical situations and in other disciplines. |
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5.
Trace the
development of mathematical concepts over time and across cultures (cf.
world languages and social studies standards). |
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6.
Understand
how mathematical ideas interconnect and build on one another to produce
a coherent whole. |
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D.
Reasoning |
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At each grade level, with respect to content appropriate for that
grade level, students will: |
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1.
Recognize
that mathematical facts, procedures, and claims must be justified. |
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2.
Use
reasoning to support their mathematical conclusions and problem
solutions. |
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3.
Select and
use various types of reasoning and methods of proof. |
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4.
Rely on
reasoning, rather than answer keys, teachers, or peers, to check the
correctness of their problem solutions. |
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5.
Make and
investigate mathematical conjectures.
·
Counterexamples as a means of disproving conjectures
·
Verifying
conjectures using informal reasoning or proofs. |
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6.
Evaluate
examples of mathematical reasoning and determine whether they are valid. |
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E.
Representations |
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At each grade level, with respect to content appropriate for that
grade level, students will: |
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1.
Create and
use representations to organize, record, and communicate mathematical
ideas.
·
Concrete
representations (e.g., base-ten blocks or algebra tiles)
·
Pictorial
representations (e.g., diagrams, charts, or tables)
·
Symbolic
representations (e.g., a formula)
·
Graphical
representations (e.g., a line graph) |
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2.
Select,
apply, and translate among mathematical representations to solve
problems. |
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3.
Use
representations to model and interpret physical, social, and
mathematical phenomena. |
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F.
Technology |
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At each grade level, with respect to content appropriate for that
grade level, students will: |
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1.
Use
technology to gather, analyze, and communicate mathematical information. |
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2.
Use
computer spreadsheets, software, and graphing utilities to organize and
display quantitative information. |
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3.
Use graphing calculators and computer software to
investigate properties of functions and their graphs. |
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4.
Use
calculators as problem-solving tools (e.g., to explore patterns, to
validate solutions). |
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5.
Use
computer software to make and verify conjectures about geometric
objects. |
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6.
Use computer-based laboratory technology for mathematical
applications in the sciences. |