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+ or - |
STANDARD 4.1 (NUMBER AND NUMERICAL OPERATIONS) ALL STUDENTS WILL
DEVELOP NUMBER SENSE AND WILL PERFORM STANDARD NUMERICAL OPERATIONS AND
ESTIMATIONS ON ALL TYPES OF NUMBERS IN A VARIETY OF WAYS. |
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A.
Number Sense |
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By the end of Grade
2, students will: |
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1.
Use
real-life experiences, physical materials, and technology to construct
meanings for numbers (unless otherwise noted, all indicators for grade 2
pertain to these sets of numbers as well).
·
Whole
numbers through hundreds
·
Ordinals
·
Proper
fractions (denominators of 2, 3, 4, 8, 10) |
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2.
Demonstrate
an understanding of whole number place value concepts. |
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3.
Understand
that numbers have a variety of uses. |
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4.
Count and
perform simple computations with coins.
·
Amounts up
to $1.00 (using cents notation) |
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5.
Compare and
order whole numbers. |
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B.
Numerical Operations |
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By the end of Grade
2, students will: |
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1.
Develop the
meanings of addition and subtraction by concretely modeling and
discussing a large variety of problems.
·
Joining,
separating, and comparing |
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2.
Explore the meanings of multiplication and division by
modeling and discussing problems. |
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3.
Develop
proficiency with basic addition and subtraction number facts using a
variety of fact strategies (such as “counting on” and “near doubles”)
and then commit them to memory. |
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4.
Construct,
use, and explain procedures for performing addition and subtraction
calculations with:
·
Pencil-and-paper
·
Mental math
·
Calculator |
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5.
Use efficient and
accurate pencil-and-paper procedures for computation with whole numbers.
·
Addition of 2-digit numbers
·
Subtraction of 2-digit numbers |
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6.
Select
pencil-and-paper, mental math, or a calculator as the appropriate
computational method in a given situation depending on the context and
numbers. |
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7.
Check the reasonableness of results of computations. |
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8.
Understand
and use the inverse relationship between addition and subtraction. |
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C.
Estimation |
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By the end of Grade
2, students will: |
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1.
Judge
without counting whether a set of objects has less than, more than, or
the same number of objects as a reference set. |
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2.
Determine
the reasonableness of an answer by estimating the result of computations
(e.g., 15 + 16 is not 211). |
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3.
Explore a
variety of strategies for estimating both quantities (e.g., the number
of marbles in a jar) and results of computation. |
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+ or - |
STANDARD 4.2 (GEOMETRY AND MEASUREMENT) ALL STUDENTS WILL
DEVELOP SPATIAL SENSE AND THE ABILITY TO USE GEOMETRIC PROPERTIES,
RELATIONSHIPS, AND MEASUREMENT TO MODEL, DESCRIBE AND ANALYZE PHENOMENA. |
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A.
Geometric Properties |
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By the end of Grade
2, students will: |
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1.
Identify and describe spatial relationships among
objects in space and their relative shapes and sizes.
·
Inside/outside, left/right, above/below, between
·
Smaller/larger/same size, wider/ narrower, longer/shorter
·
Congruence (i.e., same size and shape) |
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2.
Use concrete
objects, drawings, and computer graphics to identify, classify, and
describe standard three-dimensional and two-dimensional shapes.
·
Vertex,
edge, face, side
·
3D figures –
cube, rectangular prism, sphere, cone, cylinder, and pyramid
·
2D figures –
square, rectangle, circle, triangle
·
Relationships between three- and two-dimensional shapes (i.e., the face
of a 3D shape is a 2D shape) |
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3.
Describe, identify and create instances of line symmetry. |
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4.
Recognize,
describe, extend and create designs and patterns with geometric objects
of different shapes and colors. |
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B.
Transforming Shapes |
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By the end of Grade
2, students will: |
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1.
Use simple
shapes to make designs, patterns, and pictures. |
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2.
Combine and
subdivide simple shapes to make other shapes. |
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C.
Coordinate Geometry |
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By the end of Grade
2, students will: |
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1.
Give and
follow directions for getting from one point to another on a map or
grid. |
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Building
upon knowledge and skills gained in preceding grades, by the end of
Grade 3, students will: |
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1.
Locate and
name points in the first quadrant on a coordinate grid. |
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D.
Units of Measurement |
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By the end of Grade
2, students will: |
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1.
Directly
compare and order objects according to measurable attributes.
·
Attributes –
length, weight, capacity, time, temperature |
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2.
Recognize
the need for a uniform unit of measure. |
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3.
Select and
use appropriate standard and non-standard units of measure and standard
measurement tools to solve real-life problems.
·
Length –
inch, foot, yard, centimeter, meter
·
Weight –
pound, gram, kilogram
·
Capacity –
pint, quart, liter
·
Time –
second, minute, hour, day, week, month, year
·
Temperature
– degrees Celsius, degrees Fahrenheit |
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4.
Estimate
measures. |
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E.
Measuring Geometric Objects |
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By the end of Grade
2, students will: |
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1.
Directly
measure the perimeter of simple two-dimensional shapes. |
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2.
Directly
measure the area of simple two-dimensional shapes by covering them with
squares. |
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+ or - |
STANDARD
4.3 (PATTERNS AND ALGEBRA) ALL STUDENTS WILL REPRESENT AND
ANALYZE RELATIONSHIPS AMONG VARIABLE QUANTITIES AND SOLVE PROBLEMS
INVOLVING PATTERNS, FUNCTIONS, AND ALGEBRAIC CONCEPTS AND PROCESSES.
|
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A.
Patterns |
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By
the end of Grade 2, students will: |
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1. Recognize,
describe, extend, and create patterns.
·
Using
concrete materials (manipulatives), pictures, rhythms, & whole numbers
·
Descriptions
using words and symbols (e.g., “add two” or “+ 2”)
·
Repeating
patterns
·
Whole number
patterns that grow or shrink as a result of repeatedly adding or
subtracting a fixed number (e.g., skip counting forward or backward) |
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B.
Functions and Relationships |
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By
the end of Grade 2, students will: |
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1. Use
concrete and pictorial models of function machines to explore the basic
concept of a function. |
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C.
Modeling |
| |
By
the end of Grade 2, students will: |
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1. Recognize
and describe changes over time (e.g., temperature, height). |
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2. Construct
and solve simple open sentences involving addition or subtraction.
·
Result
unknown (e.g., 6 – 2 = __ or n = 3 + 5)
·
Part unknown
(e.g., 3 + ˙ = 8) |
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D.
Procedures |
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By
the end of Grade 2, students will: |
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1. Understand
and apply (but don’t name) the following properties of addition:
·
Commutative
(e.g., 5 + 3 = 3 + 5)
·
Zero as the
identity element (e.g., 7 + 0 = 7)
·
Associative
(e.g., 7 + 3 + 2 can be found by first adding either 7 + 3 or 3 + 2) |
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+ or - |
STANDARD 4.4
(DATA ANALYSIS, PROBABILITY, AND DISCRETE MATHEMATICS) ALL
STUDENTS WILL DEVELOP AN UNDERSTANDING OF THE CONCEPTS AND TECHNIQUES OF
DATA ANALYSIS, PROBABILITY, AND DISCRETE MATHEMATICS, AND WILL USE THEM
TO MODEL SITUATIONS, SOLVE PROBLEMS, AND ANALYZE AND DRAW APPROPRIATE
INFERENCES FROM DATA. |
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A.
Data Analysis |
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By the end of Grade
2, students will: |
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1.
Collect,
generate, record, and organize data in response to questions, claims, or
curiosity.
·
Data
collected from students’ everyday experiences
·
Data
generated from chance devices, such as spinners and dice |
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2.
Read,
interpret, construct, and analyze displays of data.
·
Pictures,
tally chart, pictograph, bar graph, Venn diagram
·
Smallest to
largest, most frequent (mode) |
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B.
Probability |
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By the end of Grade
2, students will: |
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1.
Use chance
devices like spinners and dice to explore concepts of probability.
·
Certain,
impossible
·
More likely,
less likely, equally likely |
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2.
Provide
probability of specific outcomes.
·
Probability
of getting specific outcome when coin is tossed, when die is rolled,
when spinner is spun (e.g., if spinner has five equal sectors, then
probability of getting a particular sector is one out of five)
·
When picking
a marble from a bag with three red marbles and four blue marbles, the
probability of getting a red marble is three out of seven |
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C.
Discrete Mathematics—Systematic Listing and Counting |
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By the end of Grade
2, students will: |
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1.
Sort and
classify objects according to attributes.
·
Venn
diagrams |
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2.
Generate all
possibilities in simple counting situations (e.g., all outfits involving
two shirts and three pants). |
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D.
Discrete Mathematics—Vertex-Edge Graphs and Algorithms |
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By the end of Grade
2, students will: |
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1.
Follow
simple sets of directions (e.g., from one location to another, or from a
recipe). |
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2.
Color simple
maps with a small number of colors. |
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3.
Play simple
two-person games (e.g., tic-tac-toe) and informally explore the idea of
what the outcome should be. |
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4.
Explore
concrete models of vertex-edge graphs (e.g.
vertices as “islands” and edges as “bridges”).
·
Paths from
one vertex to another |
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+ or - |
STANDARD
4.5 (MATHEMATICAL PROCESSES) ALL STUDENTS WILL USE MATHEMATICAL
PROCESSES OF PROBLEM SOLVING, COMMUNICATION, CONNECTIONS, REASONING,
REPRESENTATIONS, AND TECHNOLOGY TO SOLVE PROBLEMS AND COMMUNICATE
MATHEMATICAL IDEAS. |
| |
A.
Problem Solving |
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At each grade level,
with respect to content appropriate for that grade level, students will: |
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1.
Learn
mathematics through problem solving, inquiry, and discovery. |
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2.
Solve
problems that arise in mathematics and in other contexts (cf. workplace
readiness standard 8.3).
·
Open-ended
problems
·
Non-routine
problems
·
Problems
with multiple solutions
·
Problems
that can be solved in several ways |
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3.
Select and
apply a variety of appropriate problem-solving strategies (e.g., “try a
simpler problem” or “make a diagram”) to solve problems. |
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4.
Pose
problems of various types and levels of difficulty. |
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5.
Monitor
their progress and reflect on the process of their problem solving
activity. |
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B.
Communication |
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At each grade level, with respect to content appropriate for that
grade level, students will: |
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1.
Use
communication to organize and clarify their mathematical thinking.
·
Reading and
writing
·
Discussion,
listening, and questioning |
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2.
Communicate
their mathematical thinking coherently and clearly to peers, teachers,
and others, both orally and in writing. |
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3.
Analyze and
evaluate the mathematical thinking and strategies of others. |
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4.
Use the
language of mathematics to express mathematical ideas precisely. |
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C.
Connections |
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At each grade level, with respect to content appropriate for that
grade level, students will: |
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1.
Recognize
recurring themes across mathematical domains (e.g., patterns in number,
algebra, and geometry). |
| |
2.
Use
connections among mathematical ideas to explain concepts (e.g., two
linear equations have a unique solution because the lines they represent
intersect at a single point). |
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3.
Recognize
that mathematics is used in a variety of contexts outside of
mathematics. |
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4.
Apply
mathematics in practical situations and in other disciplines. |
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5.
Trace the
development of mathematical concepts over time and across cultures (cf.
world languages and social studies standards). |
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6.
Understand
how mathematical ideas interconnect and build on one another to produce
a coherent whole. |
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D.
Reasoning |
| |
At each grade level, with respect to content appropriate for that
grade level, students will: |
| |
1.
Recognize
that mathematical facts, procedures, and claims must be justified. |
| |
2.
Use
reasoning to support their mathematical conclusions and problem
solutions. |
| |
3.
Select and
use various types of reasoning and methods of proof. |
| |
4.
Rely on
reasoning, rather than answer keys, teachers, or peers, to check the
correctness of their problem solutions. |
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5.
Make and
investigate mathematical conjectures.
·
Counterexamples as a means of disproving conjectures
·
Verifying
conjectures using informal reasoning or proofs. |
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6.
Evaluate
examples of mathematical reasoning and determine whether they are valid. |
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E.
Representations |
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At each grade level, with respect to content appropriate for that
grade level, students will: |
| |
1.
Create and
use representations to organize, record, and communicate mathematical
ideas.
·
Concrete
representations (e.g., base-ten blocks or algebra tiles)
·
Pictorial
representations (e.g., diagrams, charts, or tables)
·
Symbolic
representations (e.g., a formula)
·
Graphical
representations (e.g., a line graph) |
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2.
Select,
apply, and translate among mathematical representations to solve
problems. |
| |
3.
Use
representations to model and interpret physical, social, and
mathematical phenomena. |
| |
F.
Technology |
| |
At each grade level, with respect to content appropriate for that
grade level, students will: |
| |
1.
Use
technology to gather, analyze, and communicate mathematical information. |
| |
2.
Use
computer spreadsheets, software, and graphing utilities to organize and
display quantitative information. |
| |
3.
Use graphing calculators and computer software to
investigate properties of functions and their graphs. |
| |
4.
Use
calculators as problem-solving tools (e.g., to explore patterns, to
validate solutions). |
| |
5.
Use
computer software to make and verify conjectures about geometric
objects. |
| |
6.
Use computer-based laboratory technology for mathematical
applications in the sciences. |